10/20/2026
Mixamo Walk Cycle Loop, Slide by Slide: Before and After
A Mixamo walk plays once and stops
This is the step-by-step version of Mixamo Walk Cycle in Blender: Loop It in Two Steps: seven slides, from the animation that plays once to the one that loops. Use the arrow keys or the Next button. With scripts off, the slides read in order below.
The full article has the video this method comes from, the reasoning behind each step and a list of questions it keeps raising.
A caution before you start: the steps were checked against the Blender manual and source, but not yet run end to end on a Mixamo rig, so keep your original export.
Looping a Mixamo walk, slide by slide
A Mixamo walk plays once and stopsThe fix is to make the animation cyclic in Blender. Step 1: Make CyclicMake Cyclic adds a Cycles F-modifier to the selected channels and leaves the keyframes untouched. Step 2: Repeat with OffsetSet After Mode to Repeat with Offset, so each repeat starts where the last one ended. Why the offset mattersA loop can look right in the graph and wrong in the viewport: the pose cycles correctly and the position resets. Check the loop before you trust itPlay the range, then scrub past the last frame. The Hips must keep moving forward with no jump back. In the Graph Editor, a Hips location curve that keeps climbing is the offset working; one that saws back to its start is plain Repeat Motion. The In Place trap: it walks on the spotIn Place keeps the Hips from moving forward, so there is nothing for Repeat with Offset to add up. When In Place is the right exportWhatever provides the forward motion should be the only thing providing it.
Where the rest is
The method is Balu Prime's, and his video, the F-modifier explanation and the In Place details are in the full article.
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